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niracler

长门大明神会梦到外星羊么?
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Fire Emblem: Three Houses - The Choice of the Continent's Leader - v0.5

Basic Information#

PlatformSwitch
Rating8.5/10
Playtime160+
Completion DateNon-existent

Summary#

This game has been reviewed and discussed by many people in various ways, including introductions, evaluations, and strategies. They have written much better than I could, and I have listed some of them at the end of my article. As someone who is not a professional gamer, this review will focus more on my personal experiences with the game.

I never thought I would be writing this article now, almost having completed the game. But the truth is, this game holds so many memories for me, and I feel like there are endless topics and thoughts to discuss about it. (Spoiler: It's not just because this article is easy to write and can help me meet my KPIs.)

About My Gameplay Experience#

I bought my Switch with my first paycheck in May 2020. The first games I played were Animal Crossing and The Legend of Zelda: Breath of the Wild, which were also my first experiences with the Nintendo Switch. In terms of playtime, Fire Emblem: Three Houses and Animal Crossing are still the two longest games I have played on my Switch (around 150 hours).

I personally enjoy playing tactical RPG games, perhaps because I awakened to this genre when I played Romance of the Three Kingdoms: Cao Cao's Chronicles as a child. I completed Cao Cao's Chronicles multiple times. (Later, I realized that both games were developed by Koei Tecmo.) Fire Emblem: Three Houses was actually my second tactical RPG game, and I only discovered the Fire Emblem IP after buying the Switch, and it was the older ancestor of the series. After playing Fire Emblem: Three Houses, I truly fell in love with the Fire Emblem series and decided to buy and play every installment. However, in terms of other tactical RPGs, such as "Tactics Ogre," while the story is good, I don't particularly like the characters. It may be because I fell in love with Fire Emblem, so I didn't enjoy other tactical RPGs as much.

The game has a total of 4 endings, and to fully understand the world of the game, multiple playthroughs are required. I have completed approximately 1+0.9+0.6+0.7 playthroughs, which is approximately 3.2 playthroughs. Each playthrough represents one of the three factions, and I did not play the Church route. The 0.6 and 0.7 playthroughs were both Blue Lions routes. The reason I played the Blue Lions route twice but did not complete it fully is because my Switch account was banned due to a hacking incident, and I lost my classic save file with 70% progress on the Blue Lions route. I also almost lost my progress in Animal Crossing due to that incident.

There is a mechanic in Fire Emblem: Three Houses where you can obtain an exclusive golden cover by completing the game on the highest difficulty without any inherited progress. I have not obtained it yet because the later stages of the game are extremely difficult, and even if I try not to let any characters die, it is still challenging. Now, each battle takes five to six hours and requires numerous retries. I also missed out on playing the DLC chapters, which is unfortunate. (If the game was not so difficult, I would have given it a 10/10. Similarly, if Fire Emblem: Three Houses had a better story, I would have given it a 10/10.)

Because I have not obtained the golden cover, I have decided to choose the highest difficulty for future non-action games. In Fire Emblem: Three Houses: Engage, I have already played for 115 hours and have not completed it yet because I chose the highest difficulty from the beginning. (That golden cover I couldn't obtain)

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Well-developed Characters, Each Leaving a Strong Impression#

I truly love every student (and teacher) in Fire Emblem: Three Houses. Here, I will briefly list my top 5 favorite characters. This chapter mainly references the Character Profiles of "Fire Emblem: Three Houses" on Zhihu, with some personal descriptions added.

05 Homebody - Bernadetta#

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Many people consider Bernadetta as the comic relief character because her voice is so funny. Whether it's in support conversations or during battles, she always screams at inappropriate times. She panics and takes out enemies who haven't even approached her yet.

However, due to the childhood trauma, Bernadetta will always be haunted by it, and in most of her endings, she chooses to become a recluse. Although it is a tragedy, as long as she is happy and her partner accepts and accommodates her, it can be considered a happy ending for her.

She has a deep persecution complex ("Bernadetta is going to be killed ahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh

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